How to Customize Day/Night Cycle on a Rust Server (Vanilla)

A step-by-step guide for adjusting day and night cycle settings on a vanilla Rust server using console commands.
day night cycle
rust
server management
time settings

Introduction

This guide will explain how to customize the day/night cycle on your Rust server without using plugins. Adjusting these settings can improve player experience by creating longer days for PvP or shorter nights to reduce darkness-related frustrations.

Prerequisites

  • Access to the server console or an RCON tool
  • Administrative privileges on the server
  • Basic understanding of command inputs

Method: Customizing Day/Night Cycle

1. Understanding Time Scale

The time scale determines how fast time passes on your server compared to real time:

  • 1.0 = Default speed (one 24-hour cycle takes 60 minutes)
  • 2.0 = Double speed (one 24-hour cycle takes 30 minutes)
  • 0.5 = Half speed (one 24-hour cycle takes 120 minutes)

2. Access the Server Console

  1. Open the Rust server console through a direct console window or an RCON tool
  2. Log in with your credentials if required

3. Configure Day/Night Settings

  1. Adjust Time Scale
    Control how quickly time passes using:

    env.time_scale <multiplier>
    
    • Example for Default Speed:

      env.time_scale 1
      
    • Example for Faster Cycles:

      env.time_scale 2
      
    • Example for Slower Cycles:

      env.time_scale 0.5
      
  2. Set Day Length
    Control how many minutes daylight lasts:

    env.daylength <minutes>
    
    • Example for 50-Minute Days:
      env.daylength 50
      
  3. Set Night Length
    Control how many minutes darkness lasts:

    env.nightlength <minutes>
    
    • Example for 10-Minute Nights:
      env.nightlength 10
      
  4. Common Day/Night Configurations

    • Balanced (Default-like):

      env.daylength 30
      env.nightlength 30
      env.time_scale 1
      
    • PvP-Friendly (Long Days, Short Nights):

      env.daylength 45
      env.nightlength 15
      env.time_scale 1
      
    • Extended Day Cycle:

      env.daylength 40
      env.nightlength 20
      env.time_scale 0.75
      
  5. Set Specific Time
    Manually set the current time (0-24):

    env.time <hour>
    
    • Set to Noon:

      env.time 12
      
    • Set to Midnight:

      env.time 0
      

4. Save Configuration

To ensure settings persist after server restart:

server.writecfg

5. Test the Settings

  1. Join the server
  2. Observe a full day/night cycle
  3. Confirm the timing matches your intended configuration
  4. Check with players for feedback

Best Practices

  1. Balance Considerations

    • Keep nights short enough to maintain player engagement
    • Ensure days are long enough for meaningful gameplay
    • Consider your server's primary activities (PvP, farming, etc.)
  2. Player Experience

    • Poll your community for preferred day/night ratios
    • Consider different time zones of your player base
    • Balance realism with gameplay enjoyment
  3. Common Pitfalls to Avoid

    • Don't make nights too long as it can discourage players
    • Avoid changing time settings too frequently
    • Don't set time scale too high as it can be disorienting

Conclusion

Customizing your Rust server's day/night cycle can significantly improve player experience. By following these steps, you can create a cycle that suits your community's needs, whether that's longer days for PvP or shorter nights for easier resource gathering.